STRATEGY FORMULATION FRAMEWORK
- **The Strategy Formulation Process** (from textbook): Develop Strategic Vision, Mission & Core Values β Set Objectives β Build Strategy & Strategic Plan β Execute β Monitor & Revise
- Professor's critique β The textbook framework misses **purpose** β the "why" β which sits *before* vision. Vision is a picture of the future; purpose is the deeper reason for existence.
- Yogi Berra quote β "If you don't know where you are going, you'll end up somewhere else." Strategy starts with knowing your destination.
- Strategy = choices β Knowing your purpose/vision helps you make better decisions because you know which direction to take when faced with alternatives.
PURPOSE & MEANING (Personal Foundation)
- Definition of Purpose β Something that connects you to something larger than yourself. NOT purely self-indulgent or self-focused β that's just a goal, not purpose. Purpose must make a positive impact on the world around you.
- Purpose is subjective β Cannot be objective. It's deeply personal. What's meaningful to you may not be meaningful to others, but you are responsible for it.
- Pleasure vs. Happiness vs. Meaning
- Pleasure β Dopamine hit, transient, subject to habituation (e.g., ice cream every day loses its appeal β *hedonic adaptation*)
- **Happiness** (Flow β Mihaly Csikszentmihalyi): Deep satisfaction from doing something meaningful; being completely absorbed in the present moment. Not something you "chase" β you *become* happiness.
- Meaning β Can be more important than happiness for life satisfaction. Reference: Viktor Frankl's *Man's Search for Meaning* (Holocaust survivor).
- Key insight from rat experiment β Rats with electrodes stimulating pleasure centers pressed the lever until they died, ignoring food and water. Pure pleasure without meaning is not a fulfilling life.
- Student distinction β "Happiness and pleasure are different. Pleasure is the dopamine hit; happiness is more meaningful β doing purposeful things creates happiness."
- Four Archetypes of Purpose
1. Discovery β Insatiable curiosity, relentless quest for knowledge and innovation. Exemplar: Leonardo da Vinci (Renaissance man β designed a helicopter 600 years before flight).
2. Excellence β Being the best at something, competing against your own best. Exemplar: Serena Williams.
3. Altruism β Helping others, sharing skills/knowledge to help people live better. Exemplar: Oskar Schindler.
4. Heroism β Setting standards for everyone else, justice, doing the right thing. Exemplar: Nelson Mandela.
- **Ikigai Framework** (Japanese concept of "reason for being"):
- Intersection of four elements:
1. What you love (Passion)
2. What you are good at (Profession)
3. What the world needs (Mission)
4. What you can be paid for (Vocation)
- Ikigai = where all four overlap. The professor asked students to reflect on their own ikigai.
- **Benefits of Clear Purpose** (research-backed):
- Better decision-making (know which direction to take)
- Achieve goals faster (single direction, not scattered)
- Better health
- Greater happiness/satisfaction
- Oprah Winfrey's purpose β "To use my gifts to cultivate the self-worth and net worth of women around the world."
- Arianna Huffington's purpose β "To be inspiring to my students, to be more than they thought they could be."
- Purpose doesn't have to be grand β it can be small (e.g., a personal trainer whose purpose is to make people healthier).
VISION, MISSION, VALUES (Organizational Foundation)
- **Three interconnected elements** (order matters):
- **Purpose** = WHY the organization exists
- **Vision** = WHAT the future looks like (picture of desired future state)
- **Mission** = HOW you achieve that vision (translation into tangible action)
- Key Distinction β Vision vs. Mission
- Vision is aspirational, a picture of the future you want to create
- Mission is the concrete, actionable translation of how you'll achieve it
- "The mission tells you how you achieve the vision."
- Mission Statement Examples
- IKEA β "Make the lives of everyday people better. A wide range of well-designed home furnishings at such low prices that as many people as possible will be able to afford them." (NOT about selling furniture β about improving lives through accessible design.)
- Dove β Helping people with self-esteem, focusing on young people.
- Oxfam β Offer support in times of crisis.
- Amazon β Continually raising the bar of the customer experience by using the internet and technology. (Creates the best customer experience *online* β which is why they historically didn't have physical stores.)
- Pomelo example β Started purely online but customers wanted physical touchpoints β created "shop, try, buy" hybrid model. You order online, try in store, buy. Avoids return friction.
- Define HOW people should behave while pursuing the mission
- Examples discussed: integrity, honesty, perseverance, grit, respect
- Critical insight β Words like "respect" mean different things in different cultures (German = punctuality; Thai = deference to elders). Companies must define what their values *actually mean in practice*.
- Values must be translated into behavioral descriptions so everyone knows what they stand for.
CULTURE & ALIGNMENT
- How culture forms β Through the **behavior of the people**. If people behave aligned with values, you can see it in their actions, priorities, and decisions.
- The Alignment Problem
- If stated values (e.g., "quality") don't match actual behavior (e.g., everyone prioritizes "speed of delivery"), you have misalignment.
- Two options: (1) Accept the actual culture and change the wording, OR (2) Create structural incentives and support to shift behavior toward the desired value.
- Important β NOT financial incentives β structural incentives and mindset change take time.
- Values and vision are long-term direction β they should NOT change every day with technology. You adapt *how* you achieve them using new tools, but the core direction remains.
- Example: AI arrives β integrate it to be faster if speed is your value. The value doesn't change; the tool does.
- Call Center Example β Target of 10 calls/hour vs. value of "customer service." If a customer has a real problem requiring 30 minutes, the employee prioritizes the target over the value. **Objectives/targets must align with values.**
- Leadership imperative β Communicate purpose, vision, mission, and values so clearly that employees know the right thing to do in any situation and how to prioritize decisions.
CASE STUDY: Barnes & Noble Turnaround (James Daunt)
- Context β Barnes & Noble was a public company nearly killed by Amazon β "sold for pretty much the value of the books sitting on its shelves." Had closed hundreds of stores.
- James Daunt's Pedigree
- 1990: Launched Daunt Books, independent bookseller in London β became a destination for book lovers.
- 2011: Hired to rescue Waterstones (Britain's largest chain bookstore), then near bankruptcy.
- 2019: Elliott Advisors (hedge fund) bought Barnes & Noble and brought Daunt in.
- The Problem β Borders and B&N superstores had put hundreds of independents out of business (captured in *You've Got Mail*, 1998). Then Amazon nearly killed B&N with steeper discounts and more supply.
- Daunt's Turnaround Philosophy β **"Have stores act and feel like an independent local shop."**
- Before β Headquarters dictated what went on every table, the angle of tables, what discounts to offer β zero local autonomy. "Very, very rigid."
- After β Local managers become **curators** of individual tables, shelves, and the store itself. They pay attention to local consumers and social media (especially TikTok).
- Key insight β Centralized control destroys local relevance. Empowerment of local managers drives engagement and customer connection.
- Result β Barnes & Noble began opening stores again, even reopening a flagship Washington, D.C. store closed since 2012. The business "came back from the brink."
- Daunt's belief β Physical bookstores have value as community spaces β not just transactional retail.
BUSINESS MODELS
- Net Perceived Value β How you make customers feel they're getting more than they paid for.
- Examples: Five Guys overfills fries ("it's built into the price but looks generous"). Hermès does this well.
- The perception of receiving extra value increases customer satisfaction beyond the actual economics.
- Razor and Blade Model β Give the core product away cheap/free, charge high margins on consumables.
- Gillette β Free razor handle, expensive blade refills.
- Standard Oil (1930s) β Cheap lamps, expensive oil.
- Nespresso β Proprietary pods you can't replace with other brands.
- HP Printers β Printer ~1,000 baht, cartridge ~1,000 baht. Color printers often require both cartridges replaced when only black runs out.
- Core logic β Hook customers in with low entry cost β high lifetime spend on consumables.
- Aikido Model β Invert the traditional logic of your industry.
- Swatch β "Second watch" β inverted the Swiss watch from expensive heirloom to cheap, fun, replaceable fashion accessory.
- Nintendo Wii (the flagship example) β Gaming industry in early 2000s was all about best graphics (Sony PlayStation, Microsoft Xbox). Nintendo was smaller with fewer resources. Instead of competing on graphics, they:
- Used graphics technology two generations older
- Focused purely on gameplay experience and fun
- Created the Wii, which expanded the gaming market from 16β30-year-old men to grandmothers and 5-year-olds
- Created an entirely NEW market they owned for years
- Nintendo history β Started selling playing cards to Yakuza in the 1930s. Moved to toys, then gaming.
- Key insight β Going against industry orthodoxy can create uncontested market space.
- Full-Service Provider / Lock-In Model
- Microsoft β Servers + Office + Cloud + everything β one-stop IT shop.
- Cisco β Bought ~80 companies in the 1990s to build a full value chain.
- Deutsche Post β Full-service logistics from start to finish.
- SAP β Extremely difficult/costly to leave once implemented (data and processes embedded). SAP can afford poor customer service because customers are locked in.
- Risk/Reward β Different parts of the value chain require different expertise and cost structures β difficult but powerful if achieved.
CASE STUDY: PopMart
- What PopMart sells β NOT plastic toys β they sell experience, emotion, and collectability.
- Key Business Model Elements Identified by Students
1. Experience Selling / Gamification Retail: Blind box = dopamine hit, "adults doing a slot machine." The thrill of the unboxing experience itself.
2. IP Licensing Model: Artists maintain ownership of their IP (unusual β most companies take IP). PopMart licenses it, which attracts diverse artists and creates a broad portfolio (90+ IPs, hundreds of artists).
3. FOMO (Fear of Missing Out): Limited editions, scarcity-driven demand.
4. Lock-In Ecosystem: Once collectors start, they feel compelled to complete collections within the PopMart ecosystem.
5. Secondary Market: Scarcity creates resale value (2β3x retail price), which fuels more demand and hype.
- Professor's synthesis using Business Model Navigator frameworks
- Razor and Blade β Blind box = razor (low entry), collection completion = blade (ongoing spending).
- Lock-in β Randomized allocation + sunk cost = completion anxiety.
- Experience Selling β Physical stores, vending machines, unboxing phenomenon (also applies to phones, tech products β huge on social media).
- Orchestrator/Platform β PopMart is a platform for artists to share IP more broadly.
COMPETITIVE ADVANTAGE & DIFFERENTIATION
- Customer Value Proposition β What are you providing to the customer, and how does it differentiate you from competitors?
- Differentiation is only validated by customer behavior β customers vote with their purchases. If they don't see the differentiation, it's not worthwhile.
- Useless differentiation β Differentiating on something customers don't care about (e.g., more colors if nobody wants more colors).
- Hermès vs. LVMH contrast
- LVMH** (MoΓ«t Hennessy Louis Vuitton): A **house of brands β collects different brands with different stories under one umbrella. Bernard Arnault built it from an engineering company closure.
- HermΓ¨s β A single **brand house** β one brand with heritage, largely family-owned. Shares so scarce they briefly exceeded LVMH's valuation. Family united to resist Arnault's takeover attempt.
- Hermès buyers want heritage; Louis Vuitton buyers want something different. They don't compete for the same customer despite similar wealth levels.
- Sustainability requires a differentiator β "In order to be sustainably competitive and profitable, you need to be different."
- Start with purpose and vision β Differentiation begins with WHY you created the business β you started it because something was missing from the market. That's your differentiator.
MISC. FACTS & QUIZ ANSWERS
- Airbnb = Platform business model (moves from supplier to consumer, not direct-to-consumer)
- Thailand's longest border = Myanmar (not Cambodia)
- Thailand GDP β $500 billion
- Biggest AI company by market cap = NVIDIA (~$6 trillion) β because AI has a whole value/supply chain, and NVIDIA supplies most chips